Difference between revisions of "Wisdom"

From Wildermyth Wiki
 
(3 intermediate revisions by 2 users not shown)
Line 4: Line 4:
  <q>''The [[Hero]] gets a bonus to all campaign-level tasks based on age (+100% of base job speed for every 35 years).''</q>
  <q>''The [[Hero]] gets a bonus to all campaign-level tasks based on age (+100% of base job speed for every 35 years).''</q>


=== Upgrade ===
== Upgrade ==
 
  ''<q>+10 Retirement Age, +15 Charisma.</q>''
  ''<q>+10 Retirement Age, +15 Charisma.</q>''


Line 12: Line 11:
An extra "person" of effectiveness in [[overland map]] tasks for every 35 years of age.
An extra "person" of effectiveness in [[overland map]] tasks for every 35 years of age.


==Uses==
==Tips==
 
* Wisdom is particularly valuable for a hunter. The time taken by a [[Scout]] job depends almost solely on the fastest hunter, with other heroes contributing very little. Consequently, giving that hunter Wisdom dramatically shortens scouting times.
 
* Wisdom is also useful for mystics to accelerate [[Secure]] jobs.
   
   



Latest revision as of 05:56, 14 February 2022

Wisdom is a passive ability available to any hero.

In-Game Description

The Hero gets a bonus to all campaign-level tasks based on age (+100% of base job speed for every 35 years).

Upgrade

+10 Retirement Age, +15 Charisma.

Specifics

An extra "person" of effectiveness in overland map tasks for every 35 years of age.

Tips

  • Wisdom is particularly valuable for a hunter. The time taken by a Scout job depends almost solely on the fastest hunter, with other heroes contributing very little. Consequently, giving that hunter Wisdom dramatically shortens scouting times.
  • Wisdom is also useful for mystics to accelerate Secure jobs.