Difference between revisions of "A Mending Path"

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{{Infobox event
 
{{Infobox event
 
| event = A Mending Path
 
| event = A Mending Path
| image =
+
| image = FontEmpty.png
 
| author = Douglas Austin
 
| author = Douglas Austin
 
| type = Opportunity
 
| type = Opportunity
 
}}
 
}}
  
A hero falls victim to a nasty illness.  
+
A [[hero]] falls victim to a nasty illness.  
  
 
== Choices ==
 
== Choices ==
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| <strong>Outcome</strong>
 
| <strong>Outcome</strong>
 
|-
 
|-
| Cure the hero. Fight a [[battle]]. Hero gains +1 health.
+
| The hero is cured, and a [[battle]] ensues. After the combat is resolved, the hero permanently gains '''+1 hitpoint''', one Gorgon calamity card is removed, and the following is added to the hero's [[history]]:
 +
 
 +
''<q>Contracting a rare disease called Igochorra, they chanced upon a holy pilgrim who was able to guide them to a cure. This brush with mortality helped them recognize the preciousness of their own life. Ever after, they seemed more able to accept their past, forgive themself their failings.</q>''
 
|}
 
|}
 
::''1.2 "Heal any malady? Really?"''
 
::''1.2 "Heal any malady? Really?"''
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| <strong>Outcome</strong>
 
| <strong>Outcome</strong>
 
|-
 
|-
| Heal the priest's sibling instead of the [[hero]]. After a [[battle]] they will join your party. You will be able to choose their class.
+
| Heal the priest's sibling instead of the hero. After a battle they will join your party, and you will be able to choose their class. The hero permanently loses '''-1 hitpoint''', their recovery rate is permanently decreased by 10, and their retirement age is permanently decreased by 35 years - essentially forcing them to retire after just one or two chapters during future runs. The following is added to the hero's history:
  
However, your hero's History will be updated to show that they have Igochorra, permanently reducing that iteration's retirement age by 35 years - essentially forcing them to retire after just one chapter during future runs.
+
''<q><Hero>'s Igochorra would worsen as seasons rolled on. They'd spend a long while in bed, gasping for air, before being able to rise. Their arms, back, ribs, began to creak like boughs off a tree, dried and brittle.</q>''
 
|}
 
|}
 
''2. "A journey's the last thing on my mind! Everyone's talking about a bridge."''
 
''2. "A journey's the last thing on my mind! Everyone's talking about a bridge."''
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| <strong>Outcome</strong>
 
| <strong>Outcome</strong>
 
|-
 
|-
| ...
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| The opportunity is declined.
 
|}
 
|}
  
 
== Trivia ==
 
== Trivia ==
This event targets a hero with the '''shame''' [[hook]].  
+
This event targets a hero with the '''shame''' [[hook]].
 +
 
 +
A unique [[tiding]] is added to the story depending on the player's choice.
  
 
== Images ==
 
== Images ==
  
<gallery mode="nolines">
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<gallery mode=packed heights=150px>
  
 
</gallery>
 
</gallery>
 +
 +
[[Category:Event]]

Revision as of 11:08, 14 January 2021

A Mending Path
FontEmpty.png
Author
Douglas Austin
Event type
Opportunity

A hero falls victim to a nasty illness.

Choices

1. "So they sleep there, that night, and set out the next day."

1.1 "This is why we crossed paths. I'm happy it'll go to you."
1.2 "Heal any malady? Really?"

2. "A journey's the last thing on my mind! Everyone's talking about a bridge."

Trivia

This event targets a hero with the shame hook.

A unique tiding is added to the story depending on the player's choice.

Images