Difference between revisions of "A Song for the Someday Gone"

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{{Infobox event
 
{{Infobox event
 
| event = A Song for Someday Gone
 
| event = A Song for Someday Gone
| image = Songforsomethinggone.PNG
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| image = Asongforthesomedaygone1.png
 
| author = Douglas Austin
 
| author = Douglas Austin
 
| type = Opportunity
 
| type = Opportunity
 
}}
 
}}
  
A hero wants to leave the party in search of inspiration. If the player chooses to follow the opportunity they can select a third person to join the party.
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A hero wants to leave the party in search of inspiration.
 
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In the second part of the story, after arriving at the site, they hear the sounds of (potential) monsters.
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== Choices ==
 
== Choices ==
  
''1. "Well, there's been some run-ins out here. Stick by the fire. Maybe it's nothing."''
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''"1. No, it's beyond the horizon. That's what I ''do'' know."''
:{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
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::''1.1 "Well, there's been some run-ins out here. Stick by the fire. Maybe it's nothing."''
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:::{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
 
| <strong>Outcome</strong>
 
| <strong>Outcome</strong>
 
|-
 
|-
 
| Battle.
 
| Battle.
 
|}
 
|}
''2. "Only a fool waits in the open for lightning to strike..."''
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::''1.2 "Only a fool waits in the open for lightning to strike..."''
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:::{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
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| <strong>Outcome</strong>
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|-
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| '''Success''': They leave the fire and spot the enemy entering their camp. Start the next battle with {{Cunning}}. When the combat is resolved, gain '''+1 legacy point'''.<br />'''Failure''': They return to the camp to find it looted. Start the battle with {{Disorder}}. When the combat is resolved, lose '''-1 fabric'''.
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|}
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''2. "...that actually does sound inspiring..."''
 
:{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
 
:{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
 
| <strong>Outcome</strong>
 
| <strong>Outcome</strong>
 
|-
 
|-
| Roll. '''Success''': They leave the fire and spot the enemy entering their camp. '''Failure''': They return to the camp to find it looted. Start the battle with a temporary speed penalty of -1 speed.
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| The opportunity is declined.
 
|}
 
|}
  
 
== Trivia ==
 
== Trivia ==
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 +
Upon resolution of the opportunity, the following line is added to the hero's [[history]]:
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 +
''When their inspiration ebbed to nothing, an adventure called them and they found a new beginning in old songs.''
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This two-part event is a good example of dialogue varying greatly depending on the [[Stat#Personality_Stats|personality]] of the protagonist.
 
This two-part event is a good example of dialogue varying greatly depending on the [[Stat#Personality_Stats|personality]] of the protagonist.
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== Images ==
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<gallery mode=packed heights=150px>
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File:Asongforthesomedaygone2.png
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</gallery>
  
 
[[Category:Event]]
 
[[Category:Event]]

Revision as of 23:10, 14 January 2021

A Song for Someday Gone
Asongforthesomedaygone1.png
Author
Douglas Austin
Event type
Opportunity

A hero wants to leave the party in search of inspiration.

Choices

"1. No, it's beyond the horizon. That's what I do know."

1.1 "Well, there's been some run-ins out here. Stick by the fire. Maybe it's nothing."
1.2 "Only a fool waits in the open for lightning to strike..."

2. "...that actually does sound inspiring..."

Trivia

Upon resolution of the opportunity, the following line is added to the hero's history:

When their inspiration ebbed to nothing, an adventure called them and they found a new beginning in old songs.

This two-part event is a good example of dialogue varying greatly depending on the personality of the protagonist.

Images