Difference between revisions of "A Song for the Someday Gone"

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| <strong>Outcome</strong>
 
| <strong>Outcome</strong>
 
|-
 
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| '''Success''': They leave the fire and spot the enemy entering their camp. Start the next battle with <abbr title="flanking attacks this combat deal +1 damage">'''Cunning'''</abbr>. When the combat is resolved, gain '''+1 legacy point'''.<br />'''Failure''': They return to the camp to find it looted. Start the battle with <abbr title="walling provides no armor this combat">'''Disorder'''</abbr>. When the combat is resolved, lose '''-1 fabric'''.
+
| '''Success''': They leave the fire and spot the enemy entering their camp. Start the next battle with {{Cunning}}. When the combat is resolved, gain '''+1 legacy point'''.<br />'''Failure''': They return to the camp to find it looted. Start the battle with {{Disorder}}. When the combat is resolved, lose '''-1 fabric'''.
 
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|}
  

Revision as of 00:10, 15 January 2021

A Song for Someday Gone
Asongforthesomedaygone1.png
Author
Douglas Austin
Event type
Opportunity

A hero wants to leave the party in search of inspiration.

Choices

"1. No, it's beyond the horizon. That's what I do know."

1.1 "Well, there's been some run-ins out here. Stick by the fire. Maybe it's nothing."
1.2 "Only a fool waits in the open for lightning to strike..."

2. "...that actually does sound inspiring..."

Trivia

Upon resolution of the opportunity, the following line is added to the hero's history:

When their inspiration ebbed to nothing, an adventure called them and they found a new beginning in old songs.

This two-part event is a good example of dialogue varying greatly depending on the personality of the protagonist.

Images