Difference between revisions of "Age of Ulstryx"
Latest revision as of 00:45, 28 February 2021
Age of Ulstryx is a three-chapter campaign that serves as the tutorial/introduction to Wildermyth.
Warning: this page contains spoilers!
At the end of the chapter, the party explores a silent town and discovers the origin of the Gorgon threat.
| The townspeople have all been turned to stone. The party finds a True Gorgon holed up in the barn. After defeating the gorgon, it takes ahold of a party member and speaks through them, name dropping Ulstryx before another party member attacks the gorgon, finally killing it. The captive is released but becomes Gorgonoid, and finds a mysterious stone called the Epicryst.
The captive gets +35 loner and -25 charisma. The party member who saved them gets +10 retirement age.
In the years of peace that followed, a hero studies the Epicryst and determines the party's next moves.
There is a limited amount of time to complete this chapter. The starting time is 300 days, but clearing out Gorgon sites will add time. If the player runs out of time, the game jumps directly to the final battle of the chapter.
| The hero realizes that Ulstryx is wanting to raise an army and needs some sort of divine spear as a symbol to get the other gorgons to follow it - a spear that is supposedly in a named place of their world. In the cavern where the spear is kept, the party runs into a Calabyne guarding the Petriglass Seaspear. The party takes the spear and they must escape the cavern.
The region has experienced massive flooding in the interim years. An unlikely group of people meet with the party to discuss what's going on, and they tell the heroes to go find a particular woman, who will explain what to do.
In this chapter, some of the tiles begin flooded, and a new tile will flood every 100 days. Flooded tiles provide no resources and movement through them is significantly slowed.
| Arnon sends the party to find the den where he lives with his wife, Velda. She tells them that the excessive rain and snowmelt is due to Ulstryx turning Mo-Atona, the keeper of balance, into pewter. She has brewed a potion for the party to take to the petrified Mo-Atona and restore it.
The final battle of the game has the heroes pushing their way through switchbacks to approach Mo-Atona. The heroes pour the elixir on the statue, but nothing happens...and then Ulstryx appears. Enemies will keep appearing for as long as the battle takes, so it's advised to not take too long to kill him.