Bidding the Ghost Goodbye
|Bidding the Ghost Goodbye|
|Douglas Austin||Event type|
A hero has been acting strangely. Almost... haunted.
1. I think it's time we went on a little... hunting trip.
Outcome The hero's companion takes them on a journey to try and solve the problem.
2. Back to our beds for now.
The "haunted" hero is taken to the tomb of Makea the Ghosthunter, and the player makes a choice as to how they respond.
1. DIE, DIE, DIE, DIE, DIE...
Outcome The two heroes fight. This starts a battle where the player controls the companion. Killing the "haunted" hero will exorcise the ghost and leave the hero unharmed. Receive an item.
2. [Name], this is [Name]! The real [Name]! I'll die too! You don't want that, do you?
The "haunted" hero gains the aspect inhabited and the following text will be added to their History: "The foul presence inhabiting [Name]'s body was banished thanks to the bold action of one of his stalwart companions in [Party Name]."