Difference between revisions of "The Sickness"

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| <strong>Outcome</strong>
 
| <strong>Outcome</strong>
 
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| Start a combat with a single gorgon. The battle starts '''Courage''': +2 damage/potency, 3 turns.
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| Start a combat with a single gorgon. The battle starts with <abbr title="+2 damage/potency, 3 turns">'''Courage'''</abbr>.
 
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:''1.2 Make sure you destroy the altar first''
 
:''1.2 Make sure you destroy the altar first''
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| <strong>Outcome</strong>
 
| <strong>Outcome</strong>
 
|-
 
|-
| Start a combat with a single gorgon. The battle starts with '''Intimidation''': all foes suffer 2 damage to start the mission.
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| Start a combat with a single gorgon. The battle starts with <abbr title="all foes suffer 2 damage to start the mission">'''Intimidation'''</abbr>.
 
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Revision as of 00:37, 14 January 2021

The Sickness
Thesickness3.png
Author
Douglas Austin
Event type
Opportunity

The party spends time in a village affected by a mysterious sickness. One Hero finds the origin of this in their dreams.

Choices

1. "Yes, we go. There is no solider thing than fate."

1.1 Ambush the Gorgon before it sees you
1.2 Make sure you destroy the altar first

2. "Hold up... we can't go tonight. Look at the shape of the moon."

Trivia

This event is triggered by a hero with the destiny hook.

Regardless of the choice, after the battle is resolved, the following is added to the hero's history:

They saved uncounted multitudes from a mystical illness, under the guiding hand of fate, and afterwards? They felt proud, less tethered, and more free.

Images

The origin of the plague.