Difference between revisions of "Celestial/Falling Stars"
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Psionusoid (talk | contribs) (removed unnecessary theme upgrade stuff) |
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| formula = {{Data formula|Falling Stars}} | | formula = {{Data formula|Falling Stars}} | ||
}} | }} | ||
<noinclude> | <noinclude> | ||
== Specifics == | == Specifics == | ||
* Falling Stars cannot [[stunt]]. | |||
* Focus Range 6.6 + [[Long Reach]] | |||
* | * Area of effect is a 3x3 square centered on the focus tile, so enemies farther away than 6.6 + Long Reach may be hit | ||
* Can apply [[Blinding Attacks]] but not [[Poison]] or [[Crippling Strikes]]. | |||
* Damage is increased by [[Lover's Vengeance]] but does not benefit from [[Vigorflow]], [[Bloodrage]], or [[Sharpshooter]]. | |||
* Does not trigger [[Broadswipes]] | |||
* Does not benefit from flanking, and only sets up flanking when the attack hits. | |||
* Enemies do not benefit from [[Combat mechanics#Cover|cover]] bonuses from scenery. | |||
* A hero with both Celestial arms retains [[Shooting Star]] and may do two attacks per turn if Shooting Star is used first. | |||
== Uses == | == Uses == |
Latest revision as of 20:13, 1 June 2024
single action, ends turn |
Falling Stars (both arms) x magic damage, 1 pierce, range 6.6 Stars fall in a small area, burning foes. Damage: (1 to 4) + (Bonus Damage + Potency) |
Specifics
- Falling Stars cannot stunt.
- Focus Range 6.6 + Long Reach
- Area of effect is a 3x3 square centered on the focus tile, so enemies farther away than 6.6 + Long Reach may be hit
- Can apply Blinding Attacks but not Poison or Crippling Strikes.
- Damage is increased by Lover's Vengeance but does not benefit from Vigorflow, Bloodrage, or Sharpshooter.
- Does not trigger Broadswipes
- Does not benefit from flanking, and only sets up flanking when the attack hits.
- Enemies do not benefit from cover bonuses from scenery.
- A hero with both Celestial arms retains Shooting Star and may do two attacks per turn if Shooting Star is used first.