Rat/Erratic Movement
From Wildermyth Wiki
< Rat
Revision as of 21:02, 13 January 2023 by Psionusoid (talk | contribs) (added more details about when the ability takes effect)
Erratic Movement (Passive) When <name> ends their turn by moving, they gain +30 dodge that goes away at the start of their next turn. |
Note: to use this ability, it must be selected as a theme upgrade upon hero promotion.
Specifics
- The hero gains +30 dodge after they end their turn with a move action. This must be done using regular movement; movement abilities such as Zealous Leap or Fly do not work.
- Despite the reference to dashing in the ability description, not all action points must be spent on movement; other action points may be spent on non-turn-ending actions as long as the final action is movement.