Difference between revisions of "Sentinel"
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==Specifics== | ==Specifics== | ||
Using Sentinel ends a heroes turn. If an enemy then enters a two tile radius, the hero | |||
Using Sentinel ends a heroes turn. If an enemy then enters a two tile radius, the hero [[pin]]s them by jumping in front of them and then attacking them. | |||
==Uses== | ==Uses== |
Revision as of 09:21, 29 November 2019
Sentinel is a Warrior ability.
In-Game Description
Sentinel replaces Guardian. The warrior leaps up to two tiles in order to intercept foes who pass nearby, performing a reaction strike and stopping their movement.
Specifics
Using Sentinel ends a heroes turn. If an enemy then enters a two tile radius, the hero pins them by jumping in front of them and then attacking them.
Uses
Sentinel can be used to block pathways and/or jump to an ally to help them. The leap is useful for ignoring enemies and difficult terrain.