Difference between revisions of "Havenbeams"

From Wildermyth Wiki
Line 14: Line 14:
| <strong>Outcome</strong>
| <strong>Outcome</strong>
|-
|-
| A group of [[Drauven]] attacks the grove. The heroes fight. After the fight, they leave the grove and find a little altar with a gift from the spirit: [[Will of the Forest]]. A Tier 3 Leaf Greatspear that also gives '''+3 Potency'''.
| A group of [[Drauven]] attacks the grove. The heroes fight. After the fight, they leave the grove and find a little altar with a gift from the spirit: [[Will of the Forest]] (Tier 3 Leaf Greatspear, also gives '''+3 Potency''', if the target of the attack is killed, a tree grows).
|}
|}
''2. Cut one tree down.''
''2. Cut one tree down.''

Revision as of 08:30, 27 January 2020

Creating Havenbeams
[[Image:|center|184px]]
Author
Douglas Austin
Event type
Opportunity

A hero starts thinking about having a family and how dangerous it the world. They decides to follow the legend of Havenbeams, magical trees whose wood repels the flames, so to create an fire-proof house. Along with another hero, they start wondering in a forest, where they find and follow a spirit. The spirit leads them to a grove of Havenbeams.

Choices

1. Don't cut the trees.

2. Cut one tree down.