Difference between revisions of "Drauven Lore"

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Our mystics have agreed to call this thing a Drauv, after the Nylathien legends that refer to similar beings, answering for some hideous crime against creation by being malformed this way. They appear to be flourishing in the stench-filled armpits of the world.
[[Category:Monster]]


The Drauven, singular Drauv, (pronounced Drowf-en, or Drowf) are a family of beings that, as close as we can yet divine, share little sentiment of kinship amongst disparate kinds or races. Signs of communion between varied groups and distinctions of Drauv remain few. We intend the use of Drauv to refer to an abominable creature that walks upright, with mixed facial features of a lion and a [[dragon]], a lizardine skin, and tail, and clawed hands. Some develop feathers, though how this happens, or why is not obvious. The Drauven display mostly man-like muscle and bone structures, and have human-like tendencies, such as the use of tools and weapons, the construction of shelters, the coveting of treasures, and the use of obviously complex, but thus far indecipherable language. Drauven mating is a mystery; we assume, grudgingly, that it must happen.  
The Drauven tend to live out in the armpits of the wilderness, toiling at their wars and wings and drenching their idols in blood. They are known for enslaving whatever and whoever they can dominate, including humans and each other.


The Drauven social structure is naturally tribal, as any group of them that grows too large tends to splinter off. Given to argument and dueling, some Drauvs appear born for chiefhood, crests of colored feathers forming beneath their jawlines, and upon their shoulders. There appears to be no gender bias in this development, nor indeed does gender seem to play a part in the taking of social roles. It would seem the Drauven are organized into a caste-system that distinguishes hunters and soldiers from tenders, though no particular caste seems valued or privileged above the others. Only the chief and the elders have been shown to have preeminence, the elders seemingly carrying some mystic power or significance.
The Drauven, singular Drauv, got their name long ago, and perhaps gave it to themselves. The meaning of the word is unknown, and pronunciation varies in different regions and Yonderings. They walk upright and display human tendencies such as the use of tools and weapons, the construction of shelters, the coveting of treasures, and the use of an obviously complex language. Their communication is composed of sounds that are, for the most part, physically impossible for a human to reproduce. Their social structure appears clan-based.  


As foes, the Drauven are organized and cunning, using stealth and intelligent tactics to achieve battle-goals. Their weapons and armor tend to be crude but well-made, purposeful and deadly. It would seem they move mostly as their chief directs them, and so can often remain unobtrusive in a territory, until some whim calls them to violent action.  
Given to argument and gladiatorial sky-jousting, some Drauven are born for chiefhood, winning their fights with natural ability from an early age. Drauven sometimes grow crests of feathers beneath their jawlines and upon their large shoulders. There appears to be no gender bias in this development, nor indeed does gender seem to play a part in the taking of social roles. It would seem the Drauven are organized into a caste-system that distinguishes hunters and soldiers from tenders. The chief and the elders possess the most obvious preeminence.


It would be difficult for us to say for sure how or where the Drauven originated. One theory is that they are a kind of Gorgon or Gorgonoid; they became self-willed, self-propagating, and highly invariable (for Gorgons). The majority of our delving, however, mostly into those afore-mentioned legends, suggests starkly different origins: ancient origins, perhaps in the womb of creation itself. Whatever the case, they seem to keep little document of their own history, which further proves the inferiority of their culture.
As foes, the Drauven are organized and cunning, using stealth and intelligent tactics to achieve their battle-goals. Their weapons and armor tend to be well-made and lightweight, perfect for carrying long distances. They regularly inhabit almost any landscape, though they show a general preference for swamps and wooded areas.
 
A human society capable of defending itself makes an unattractive target for most Drauven clans. Still, they are never far from where we raise our own doors, and nor is the threat insignificant that they may, one day, unite.


The Drauven may regularly inhabit almost any landscape, though they appear to prefer swamps and wooded areas. This is perhaps because they are so ugly that they wish to hide themselves from sight. Their diets consist of plants and animals, with little detectable bias. They do display a despicable taste for human flesh. Though our studies reveal the Drauven to be an intelligent race, we must emphasize that they show little inclination towards empathy or moral rectitude, and take little account of the lives of those who do not belong to their tribe. For this reason, Drauven should be considered hostile on contact, and slain without compunction.
[[Category:Drauven]]
 
[[Category:Lore]]
--These Informed Opinions submitted by the Order of Kralar on <Date>

Latest revision as of 23:18, 4 February 2021


The Drauven tend to live out in the armpits of the wilderness, toiling at their wars and wings and drenching their idols in blood. They are known for enslaving whatever and whoever they can dominate, including humans and each other.

The Drauven, singular Drauv, got their name long ago, and perhaps gave it to themselves. The meaning of the word is unknown, and pronunciation varies in different regions and Yonderings. They walk upright and display human tendencies such as the use of tools and weapons, the construction of shelters, the coveting of treasures, and the use of an obviously complex language. Their communication is composed of sounds that are, for the most part, physically impossible for a human to reproduce. Their social structure appears clan-based.

Given to argument and gladiatorial sky-jousting, some Drauven are born for chiefhood, winning their fights with natural ability from an early age. Drauven sometimes grow crests of feathers beneath their jawlines and upon their large shoulders. There appears to be no gender bias in this development, nor indeed does gender seem to play a part in the taking of social roles. It would seem the Drauven are organized into a caste-system that distinguishes hunters and soldiers from tenders. The chief and the elders possess the most obvious preeminence.

As foes, the Drauven are organized and cunning, using stealth and intelligent tactics to achieve their battle-goals. Their weapons and armor tend to be well-made and lightweight, perfect for carrying long distances. They regularly inhabit almost any landscape, though they show a general preference for swamps and wooded areas.

A human society capable of defending itself makes an unattractive target for most Drauven clans. Still, they are never far from where we raise our own doors, and nor is the threat insignificant that they may, one day, unite.