Difference between revisions of "They Came in the Night"
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{{Infobox event | {{Infobox event | ||
| event = They Came in the Night | | event = They Came in the Night | ||
| image = | | image = Theycameinthenight1.png | ||
| author = Douglas Austin | | author = Douglas Austin | ||
| type = | | type = Tutorial kickoff | ||
}} | }} | ||
This event serves as the introduction to 3- or 5-chapter legacy campaigns. | |||
== Choices == | == Choices == | ||
''1. | ''1. Save the tavern. '' | ||
:{| role="presentation" class="wikitable mw-collapsible mw-collapsed" | :{| role="presentation" class="wikitable mw-collapsible mw-collapsed" | ||
| <strong>Outcome</strong> | | <strong>Outcome</strong> | ||
|- | |- | ||
| | | Gain '''+2 legacy points'''. | ||
|} | |} | ||
''2. | ''2. Save the town stores.'' | ||
:{| role="presentation" class="wikitable mw-collapsible mw-collapsed" | :{| role="presentation" class="wikitable mw-collapsible mw-collapsed" | ||
| <strong>Outcome</strong> | | <strong>Outcome</strong> | ||
|- | |- | ||
| | | Gain '''+1 heartwood, hide, ingot, and fabric'''. | ||
|} | |} | ||
'' | ''3. Save the shrinetree.'' | ||
:{| role="presentation" class="wikitable mw-collapsible mw-collapsed" | :{| role="presentation" class="wikitable mw-collapsible mw-collapsed" | ||
| <strong>Outcome</strong> | | <strong>Outcome</strong> | ||
|- | |- | ||
| | | Gain '''+4 spellthreads'''. | ||
|} | |} | ||
== Trivia == | == Trivia == | ||
Irrespective of the choice, the ensuing battle begins with {{Endurance}}. | |||
The dialogue in this event varies greatly by personality. | |||
== Images == | == Images == | ||
<gallery mode=packed heights= | <gallery mode=packed heights=150px> | ||
</gallery> | </gallery> | ||
[[Category:Event]] | [[Category:Event]] |
Latest revision as of 23:22, 23 February 2021
They Came in the Night |
---|
Author |
Douglas Austin |
Event type |
Tutorial kickoff |
This event serves as the introduction to 3- or 5-chapter legacy campaigns.
Choices
1. Save the tavern.
Outcome Gain +2 legacy points.
2. Save the town stores.
Outcome Gain +1 heartwood, hide, ingot, and fabric.
3. Save the shrinetree.
Outcome Gain +4 spellthreads.
Trivia
Irrespective of the choice, the ensuing battle begins with Endurance (all party members gain +1 armor and +1 warding).
The dialogue in this event varies greatly by personality.