They Came in the Night
From Wildermyth Wiki
They Came in the Night |
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Author |
Douglas Austin |
Event type |
Tutorial kickoff |
This event serves as the introduction to 3- or 5-chapter legacy campaigns.
Choices
1. Save the tavern.
Outcome Gain +2 legacy points.
2. Save the town stores.
Outcome Gain +1 heartwood, hide, ingot, and fabric.
3. Save the shrinetree.
Outcome Gain +4 spellthreads.
Trivia
Irrespective of the choice, the ensuing battle begins with Endurance (all party members gain +1 armor and +1 warding).
The dialogue in this event varies greatly by personality.