Difference between revisions of "Stunt"
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=== Stone === | === Stone === | ||
[[Shred|Shreds]] 1 [[armor]] and [[Pin|pins]] all enemies within a 2-tile radius. | [[Shred|Shreds]] 1 [[Armor (stat)|armor]] and [[Pin|pins]] all enemies within a 2-tile radius. | ||
=== Water === | === Water === |
Revision as of 07:24, 30 December 2021
A “critical hit” that deals extra damage and can produce different effects.
Specifics
The extra damage is based on weapon tier. Transformed limbs are treated as tier 3 weapons for this formula.
In addition to extra damage, elemental and some artifact weapons (such as Halehammer) will produce further effects. (See Elemental Stunts below.)
Stunt damage and effects for interfusion attacks are calculated based on the equipped weapon.
If an attack will hit multiple targets simultaneously (e.g. Through Shot or Splinterblast), the attacker's chance to stunt on each target is calculated by the following formula: finalStuntChance = stuntChance * (2 / (numTargets + 1))
Only humans (including NPCs) can stunt.
Elemental Stunts
Fire
Sends up to 3 fireballs at nearby enemies, which can start blazes. Each fireball deals 1 + weaponTier
magic damage, 1 pierce.
Leaf
Grants 2 temporary health to the attacker.
Stone
Shreds 1 armor and pins all enemies within a 2-tile radius.
Water
Gives +1 action point, at most once per turn.