Difference between revisions of "Choose an ability"

From Wildermyth Wiki
(Created page)
 
(Redirected page to Ability)
Tag: New redirect
 
(3 intermediate revisions by one other user not shown)
Line 1: Line 1:
After an [[encounter]] one or more of your characters may gain enough [[Hero#Experience_and_promotion|experience]] to choose a new ability. These provide different skills, powers, perks, bonuses, and upgrades.
#REDIRECT [[Ability]]
 
These are divided into:
 
*[[Warrior abilities]] can only be chosen by [[warrior|warriors]]. These abilities usually benefit close combat, or provide defensive bonuses for the party during an [[encounter]]. An example of a warrior ability is [[Battledance]].
*[[Mystic abilities]] can only be chosen by [[mystic|mystics]]. This includes abilities related to [[interfuse|interfusion]]. An example of a mystic ability is [[Elementalist]]
*[[Hunter abilities]] can only be chosen by [[hunter|hunters]]. These abilities usually benefit ranged combatAn example of a hunter ability is [[Ambush]]
*[[General abilities]] can be chosen by any [[class]] of hero, for example [[Endurance]].
 
 
== In-game ==
 
The player must pick one ability from a randomly-generated list of three choices.
 
[[File:Mysticability.PNG]]|An example of a [[mystic]] promotion. The character can choose [[divine athlete]], found on the [[general abilities]] list, or one of two [[mystic abilities]]: [[soulstrike]] and [[arches]].
 
[[Category:Ability]]
[[Category: Character]]

Latest revision as of 11:58, 1 January 2022

Redirect to: