Difference between revisions of "All the Sweltering Stars"
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| <strong>Outcome</strong> | | <strong>Outcome</strong> | ||
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| '''Success''': Hero gains the [[Starheart]] augment. Begin combat with {{Fortitude}}.<br />'''Fail''': Begin combat with {{Fortitude}}. | | '''Success''': Hero gains the permanent [[Starheart]] augment. Begin combat with {{Fortitude}}.<br />'''Fail''': Begin combat with {{Fortitude}}. | ||
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''2. "The stars have always told their own stories."'' | ''2. "The stars have always told their own stories."'' | ||
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| <strong>Outcome</strong> | | <strong>Outcome</strong> | ||
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| '''Success''': Hero | | '''Success''': Hero gains +0.3 to +0.6 armor or warding. Begin combat with {{Stoicism}}.<br />'''Fail''': Begin combat with {{Stoicism}}. | ||
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''3. "Maybe <Hero> sees something I don't."'' | ''3. "Maybe <Hero> sees something I don't."'' | ||
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| <strong>Outcome</strong> | | <strong>Outcome</strong> | ||
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| '''Success''': | | '''Success''': increase retirement age or health. Begin combat with {{Insight}}.<br />'''Fail''': Begin combat with {{Insight}}. | ||
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''110 - (Charisma +d100) = chance of failure.'' | ''110 - (Charisma +d100) = chance of failure.'' | ||
Starheart adds +20 charisma and have 30% to stun enemies when hit. | |||
== Images == | == Images == |
Revision as of 15:02, 19 January 2022
All the Sweltering Stars |
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Author |
Douglas Austin |
Event type |
Arrive at hostile site |
The party see a shooting star - is it a good omen?
Choices
1. "The old song wants to rise out of me"
Outcome Success: Hero gains the permanent Starheart augment. Begin combat with Fortitude (All party members gain +2 temp health).
Fail: Begin combat with Fortitude (All party members gain +2 temp health).
2. "The stars have always told their own stories."
Outcome Success: Hero gains +0.3 to +0.6 armor or warding. Begin combat with Stoicism (all party members gain +1 armor and +1 warding).
Fail: Begin combat with Stoicism (all party members gain +1 armor and +1 warding).
3. "Maybe <Hero> sees something I don't."
Outcome Success: increase retirement age or health. Begin combat with Insight (double the stunt chance for all party members).
Fail: Begin combat with Insight (double the stunt chance for all party members).
Trivia
All three options are based off Charisma checks.
110 - (Charisma +d100) = chance of failure.
Starheart adds +20 charisma and have 30% to stun enemies when hit.
Images
Targets
Targets goofball (required) Score: max(GOOFBALL,ROMANTIC,POET) >= 60 loner (required) Score: max(ROMANTIC,POET,LONER) >= 60 bookish (required) Score: (((SNARK+LONER)+HOTHEAD)+GREEDY)-(1000*RIVAL_WITH.goofball) >= 1 lover (optional) Score: LOVER_WITH.bookish >= 1
See Targets and scoring guide for help with role names and scoring.