Difference between revisions of "Aid"

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==In-Game Description==
==In-Game Description==
<q>''(Active) Once per combat, grant an adjacent target '''x''' [[temporary health]] and remove negative status effects.''</q>


  <q>''(Active) Once per combat, grant an adjacent target '''x''' [[temporary health]] and remove negative status effects.''</q>
== Upgrade ==
  ''<q>Aid can be used twice per combat.</q>''


==Specifics==
==Specifics==
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* {{iconify|single action}}
* {{iconify|single action}}
* hp gained = <code>3 + [[potency]]</code>
* hp gained = <code>3 + [[potency]]</code>
* Aid cannot be used on oneself. Only adjacent allies.
* Diagonal adjacency counts (range 1.6)  
* Diagonal adjacency counts (range 1.6)  
* Target gains [[temporary health]] even if they have not yet been injured. Damage is applied to temporary hit points first. Remaining temporary hp are lost at the end of combat.
* Target gains [[temporary health]] even if they have not yet been injured. Damage is applied to temporary hit points first. Remaining temporary hp are lost at the end of combat.
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Aid was reworked in update 0.13+109 Darrel Trace to remove negative status effects.
Aid was reworked in update 0.13+109 Darrel Trace to remove negative status effects.


==Uses==
==Tips==


* Aid does not reduce Injury, and so will not affect the bonus damage from [[Bloodrage]].
* Aid does not reduce Injury, so it does not reduce the bonus damage from [[Bloodrage]].


[[Category:Ability]]
[[Category:Ability]]
[[Category:General abilities]]
[[Category:General abilities]]
[[Category:Healing abilities]]
[[Category:Healing abilities]]

Latest revision as of 04:14, 14 February 2022

Aid is a passive ability available to all heroes.

In-Game Description

(Active) Once per combat, grant an adjacent target x temporary health and remove negative status effects.

Upgrade

Aid can be used twice per combat.

Specifics

  • UI DiamondFilled.png single action
  • hp gained = 3 + potency
  • Aid cannot be used on oneself. Only adjacent allies.
  • Diagonal adjacency counts (range 1.6)
  • Target gains temporary health even if they have not yet been injured. Damage is applied to temporary hit points first. Remaining temporary hp are lost at the end of combat.

Trivia

Aid was reworked in update 0.13+109 Darrel Trace to remove negative status effects.

Tips

  • Aid does not reduce Injury, so it does not reduce the bonus damage from Bloodrage.