Difference between revisions of "The Gambler"
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Lizbot3000 (talk | contribs) (Complete overhaul of the event.) |
Sotnosen93 (talk | contribs) (I've had the event happen to characters who didn't have the Lucky hook) |
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| <strong>Outcome</strong> | | <strong>Outcome</strong> | ||
|- | |- | ||
| '''Success''': The hero gains an augment. | | '''Success''': The hero gains an augment.<br />'''Failure''': The hero loses an augment. | ||
'''Failure''': The hero loses an augment. | |||
|} | |} | ||
''2. "In a box? Maybe some precious materials?"'' | ''2. "In a box? Maybe some precious materials?"'' | ||
| Line 21: | Line 20: | ||
| <strong>Outcome</strong> | | <strong>Outcome</strong> | ||
|- | |- | ||
| '''Success''': The party gains 1–2 each of wood, metal, hide, and cloth. | | '''Success''': The party gains 1–2 each of wood, metal, hide, and cloth.<br />'''Failure''': The party loses one each of wood, metal, hide, and cloth. | ||
'''Failure''': The party loses one each of wood, metal, hide, and cloth. | |||
|} | |} | ||
''3. "The essence of life itself."'' | ''3. "The essence of life itself."'' | ||
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| <strong>Outcome</strong> | | <strong>Outcome</strong> | ||
|- | |- | ||
| '''Success''': The hero | | '''Success''': The hero gains 1 health for this campaign.<br />'''Failure''': The hero gains a ring, loses 1 health for this campaign, and the following note is added to their history: | ||
'''Failure''': The hero gains a ring and the following note is added to their history: | ''<q><Hero> keeps a small golden box on the shelf, chained and locked shut. Supposedly it holds an eaten piece of their soul, and will devour them entirely if it's ever opened.</q>'' | ||
|} | |} | ||
''4. "Nothing. Nothing is in the box."'' | ''4. "Nothing. Nothing is in the box."'' | ||
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| <strong>Outcome</strong> | | <strong>Outcome</strong> | ||
|- | |- | ||
| The hero | | The hero gains +2 Ranged Accuracy and +2 Melee Accuracy. | ||
|} | |} | ||
== Trivia == | == Trivia == | ||
This event | This event prioritises heroes with the Lucky [[hook]]. | ||
== Images == | == Images == | ||
<gallery mode= | <gallery mode=packed heights=150px> | ||
File:Thegambler1.png | File:Thegambler1.png | ||
</gallery> | </gallery> | ||
[[Category:Event]] | [[Category:Event]] | ||
[[Category:Lucky]] | |||
Latest revision as of 03:56, 4 January 2023
| The Gambler |
|---|
| Author |
| Douglas Austin |
| Event type |
| Wilderness scouting |
A hero encounters a mysterious figure who challenges the hero to guess what is inside the box.
Choices
1. "I'd guess...something worn? A trinket?"
Outcome Success: The hero gains an augment.
Failure: The hero loses an augment.
2. "In a box? Maybe some precious materials?"
Outcome Success: The party gains 1–2 each of wood, metal, hide, and cloth.
Failure: The party loses one each of wood, metal, hide, and cloth.
3. "The essence of life itself."
Outcome Success: The hero gains 1 health for this campaign.
Failure: The hero gains a ring, loses 1 health for this campaign, and the following note is added to their history:<Hero> keeps a small golden box on the shelf, chained and locked shut. Supposedly it holds an eaten piece of their soul, and will devour them entirely if it's ever opened.
4. "Nothing. Nothing is in the box."
Outcome The hero gains +2 Ranged Accuracy and +2 Melee Accuracy.
Trivia
This event prioritises heroes with the Lucky hook.