Difference between revisions of "Mythweaver"
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==In-Game Description== | ==In-Game Description== | ||
<q>''Advanced [[ | <q>''Advanced interfusions<br />'''Statues/Ruins:''' (Passive) +1 [[Potency]] per interfused<br />'''Garb:''' (Passive) 50% chance to reflect damage while interfused<br />'''Books:''' (Active) Lore Dump<br />'''Textiles:''' (Upgrade) Greater Constrict''</q> | ||
=== Upgrade === | === Upgrade === | ||
<q>'''''Loredump:''' +2 damage, +3 range<br> | <q>'''''Loredump:''' +2 damage, +3 range<br />'''Greater Constrict:''' +1 damage, +1 [[hobbled|hobble]]<br />'''Lightning Learning:''' (Book/Statue, Active) As a swift action, destroy a book or statue to grant ally or self +3 [[Potency]] that decays over 3 turns''</q> | ||
==Specifics== | ==Specifics== | ||
Gain these advanced [[interfusion]]s. | Gain these advanced [[interfusion]]s. |
Latest revision as of 17:56, 1 February 2023
Mythweaver is a Mystic ability.
In-Game Description
Advanced interfusions
Statues/Ruins: (Passive) +1 Potency per interfused
Garb: (Passive) 50% chance to reflect damage while interfused
Books: (Active) Lore Dump
Textiles: (Upgrade) Greater Constrict
Upgrade
Loredump: +2 damage, +3 range
Greater Constrict: +1 damage, +1 hobble
Lightning Learning: (Book/Statue, Active) As a swift action, destroy a book or statue to grant ally or self +3 Potency that decays over 3 turns
Specifics
Gain these advanced interfusions.
Book
Loredump. Overload an enemy's brain with knowledge, dealing damage and stunning them for 2 turns.
1d4 + ½(potency + spell damage)
magic damage, 2 range, –1 health to Book.
Statue
Mythmeld. (passive) Mystic gains 1 Potency per interfused statue.
Lightning Learning. (upgrade, active, swift action) Destroy a book or statue, granting yourself or an ally +3 Potency that decays over 3 turns.
Garb
(passive) 50% chance mystic reflects damage while interfused.
Textile
Greater Constrict. A powerful snake of animated fabric coils round an enemy, applying 2 Hobble and crushing out its life. ( single action, does not end turn, 1 + potency + spell damage
magic damage, 6.6 range, hobble 2 turns, –1 health to interfused object)
This is an upgrade to basic Constrict that does +1 damage and does not end your turn.
Tips
- Typically not a strong ability due to the absence of its required scenery from many battle maps.