Difference between revisions of "Mythweaver"

From Wildermyth Wiki
(→‎In-Game Description: updated in-game description)
 
(17 intermediate revisions by 4 users not shown)
Line 1: Line 1:
'''Mythweaver''' is a [[Mystic]] [[:Category:Ability|ability]].  
'''Mythweaver''' is a [[Mystic]] [[ability]].  


==In-Game Description==
==In-Game Description==


  ''Advanced [[interfusion]]s for books and textiles; interfused statues grant +1 Potency; interfused garb has a chance to reflect damage.''
  <q>''Advanced interfusions<br />'''Statues/Ruins:''' (Passive) +1 [[Potency]] per interfused<br />'''Garb:''' (Passive) 50% chance to reflect damage while interfused<br />'''Books:''' (Active) Lore Dump<br />'''Textiles:''' (Upgrade) Greater Constrict''</q>
 
=== Upgrade ===
 
  <q>'''''Loredump:''' +2 damage, +3 range<br />'''Greater Constrict:''' +1 damage, +1 [[hobbled|hobble]]<br />'''Lightning Learning:''' (Book/Statue, Active) As a swift action, destroy a book or statue to grant ally or self +3 [[Potency]] that decays over 3 turns''</q>


==Specifics==
==Specifics==
Adds further actions Loredump (overloads an enemy's brain with knowledge, dealing damage and often leaving them [[stunned]]) and Engulf (will [[hobble]] an enemy in a sturdy wrap of fabric and squeeze away some of its life).


Gain these advanced [[interfusion]]s.
Gain these advanced [[interfusion]]s.
Line 12: Line 15:
=== Book ===
=== Book ===


'''Loredump.''' Overload an enemy's brain with knowledge, dealing damage and often leaving them [[stun]]ned.
'''Loredump.''' Overload an enemy's brain with knowledge, dealing damage and [[stun]]ning them for 2 turns.
 
* <code>1d4 + ½([[potency]] + [[spell damage]])</code> magic damage, 2 range, –1 health to Book.
 
=== Statue ===
 
'''Mythmeld.''' (passive) Mystic gains 1 [[Potency]] per interfused statue.
 
'''Lightning Learning.''' (upgrade, active, {{iconify|swift action}}) Destroy a book or statue, granting yourself or an ally '''+3 [[Potency]]''' that decays over 3 turns.
 
=== Garb ===
 
(passive) 50% chance mystic reflects damage while interfused.


=== Textile ===
=== Textile ===


'''Greater Constrict.''' A powerful snake of animated fabric coils round an enemy, [[hobble|hobbling]] it and crushing out its life. ('''Pot''' + 2 magic damage, 6 range, [[hobble]] 2 turns, –1 health to interfused object)
'''Greater Constrict.''' A powerful snake of animated fabric coils round an enemy, applying 2 [[Hobble]] and crushing out its life. ({{iconify|single action}}, does '''not''' end turn, <code>1 + [[potency]] + [[spell damage]]</code> magic damage, 6.6 range, [[hobble]] 2 turns, –1 health to interfused object)
 
This is an upgrade to basic [[Interfuse#Textile|Constrict]] that does +1 damage and does not end your turn.
 
==Tips==


==Uses==
* Typically not a strong ability due to the absence of its required scenery from many [[battle map]]s.
   
   
[[Category:Battle]]
[[Category:Battle]]

Latest revision as of 17:56, 1 February 2023

Mythweaver is a Mystic ability.

In-Game Description

Advanced interfusions
Statues/Ruins: (Passive) +1 Potency per interfused
Garb: (Passive) 50% chance to reflect damage while interfused
Books: (Active) Lore Dump
Textiles: (Upgrade) Greater Constrict

Upgrade

 Loredump: +2 damage, +3 range
Greater Constrict: +1 damage, +1 hobble
Lightning Learning: (Book/Statue, Active) As a swift action, destroy a book or statue to grant ally or self +3 Potency that decays over 3 turns

Specifics

Gain these advanced interfusions.

Book

Loredump. Overload an enemy's brain with knowledge, dealing damage and stunning them for 2 turns.

Statue

Mythmeld. (passive) Mystic gains 1 Potency per interfused statue.

Lightning Learning. (upgrade, active, UI DiamondFeather.png swift action) Destroy a book or statue, granting yourself or an ally +3 Potency that decays over 3 turns.

Garb

(passive) 50% chance mystic reflects damage while interfused.

Textile

Greater Constrict. A powerful snake of animated fabric coils round an enemy, applying 2 Hobble and crushing out its life. (UI DiamondFilled.png single action, does not end turn, 1 + potency + spell damage magic damage, 6.6 range, hobble 2 turns, –1 health to interfused object)

This is an upgrade to basic Constrict that does +1 damage and does not end your turn.

Tips

  • Typically not a strong ability due to the absence of its required scenery from many battle maps.