Difference between revisions of "Hardiness"

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==In-Game Description==
==In-Game Description==
  <q>''(Passive) [[Hero]] has +30 percent health.'' </q>
  <q>''(Passive) [[Hero]] has +30 percent health.'' </q>
== Upgrade ==
<q>''Increased from +30% health to +50% health. Also adds +5 [[Stat#Recovery Rate|recovery rate]] and +5 [[retirement age]].''</q>


==Specifics==
==Specifics==
+0.3 Bonus Health Factor
+0.3 Bonus Health Factor


==Uses==
==Tips==
Especially useful for tanking characters.
* Can synergize with [[Bloodrage]], the maximum damage of which scales weakly with maximum health. However a warrior with more maximum health must lose more health to achieve the same damage bonus.


[[Category:Battle]]
[[Category:Battle]]
[[Category:Ability]]
[[Category:Ability]]
[[Category:General abilities]]
[[Category:General abilities]]

Latest revision as of 07:21, 28 May 2024

Hardiness is a passive ability available to all heroes.

In-Game Description

(Passive) Hero has +30 percent health. 

Upgrade

Increased from +30% health to +50% health. Also adds +5 recovery rate and +5 retirement age.

Specifics

+0.3 Bonus Health Factor

Tips

  • Can synergize with Bloodrage, the maximum damage of which scales weakly with maximum health. However a warrior with more maximum health must lose more health to achieve the same damage bonus.