Difference between revisions of "Hunter"
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| Speed || +1 || +0.2 | | Speed || +1 || +0.2 | ||
|- | |- | ||
| Recovery Rate || | | Recovery Rate || - || +3 | ||
|- | |- | ||
| Retirement Age || +10 || - | | Retirement Age || +10 || - | ||
| Line 20: | Line 20: | ||
| Dodge || +5 || - | | Dodge || +5 || - | ||
|- | |- | ||
| | | Accuracy || - || +2 | ||
|- | |- | ||
| | | Bonus Damage || - || +0.5 | ||
|- | |- | ||
| Potency || - || +0.6 | |||
| Potency || - || +0. | |||
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* [[Hunter abilities]] | * [[Hunter abilities]] | ||
* [[Hero#Experience_and_promotion|Experience and promotion]] | * [[Hero#Experience_and_promotion|Experience and promotion]] | ||
[[Category:Class]] | |||
Latest revision as of 20:27, 31 August 2025
Hunters are human ranged-combat users who often attack from a distance. Some abilities let them place traps, or slip into Grayplane to scout ahead of the party.
New hunters get the stat bonuses below in the Greenhorn column. At each subsequent level, they gain the increment in the Promotion column.
| Stat | Greenhorn | Promotion |
|---|---|---|
| Health | +1 | +1 |
| Speed | +1 | +0.2 |
| Recovery Rate | - | +3 |
| Retirement Age | +10 | - |
| Armor | - | +0.2 |
| Warding | - | +0.4 |
| Dodge | +5 | - |
| Accuracy | - | +2 |
| Bonus Damage | - | +0.5 |
| Potency | - | +0.6 |