Difference between revisions of "They Came in the Night"

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(Created page with "{{Infobox event | event = They Came in the Night | image = | author = Douglas Austin | type = Arrive at hostile site }} The heroes explore something, meet someone and find t...")
 
 
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{{Infobox event
{{Infobox event
| event = They Came in the Night
| event = They Came in the Night
| image =  
| image = Theycameinthenight1.png
| author = Douglas Austin
| author = Douglas Austin
| type = Arrive at hostile site
| type = Tutorial kickoff
}}
}}


The heroes explore something, meet someone and find treasures.
This event serves as the introduction to 3- or 5-chapter legacy campaigns.


== Choices ==
== Choices ==


''1. Option 1. ''
''1. Save the tavern. ''
:{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
:{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
| <strong>Outcome</strong>
| <strong>Outcome</strong>
|-
|-
| Consequence.
| Gain '''+2 legacy points'''.
|}
|}


''2. Option 2.''
''2. Save the town stores.''
:{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
:{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
| <strong>Outcome</strong>
| <strong>Outcome</strong>
|-
|-
| Consequence.
| Gain '''+1 heartwood, hide, ingot, and fabric'''.
|}
|}


''2. Option 3.''
''3. Save the shrinetree.''
:{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
:{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
| <strong>Outcome</strong>
| <strong>Outcome</strong>
|-
|-
| Consequence.
| Gain '''+4 spellthreads'''.
|}
|}


== Trivia ==
== Trivia ==


This event has XYZ requirements ...
Irrespective of the choice, the ensuing battle begins with {{Endurance}}.


This refers to ...
The dialogue in this event varies greatly by personality.


== Images ==
== Images ==


<gallery mode=packed heights=200px>
<gallery mode=packed heights=150px>
</gallery>
</gallery>


[[Category:Event]]
[[Category:Event]]

Latest revision as of 23:22, 23 February 2021

They Came in the Night
Theycameinthenight1.png
Author
Douglas Austin
Event type
Tutorial kickoff

This event serves as the introduction to 3- or 5-chapter legacy campaigns.

Choices

1. Save the tavern.

2. Save the town stores.

3. Save the shrinetree.

Trivia

Irrespective of the choice, the ensuing battle begins with Endurance (all party members gain +1 armor and +1 warding).

The dialogue in this event varies greatly by personality.

Images