Difference between revisions of "Black Net"
From Wildermyth Wiki
(adding black net) |
m |
||
| Line 1: | Line 1: | ||
{{Infobox equipment | {{Infobox equipment | ||
| name = Black Net | | name = Black Net | ||
| image = Item | | image = Item offhand netRazor.png | ||
| type = Throwing Net | | type = Throwing Net | ||
| slot = Off-Hand | | slot = Off-Hand | ||
| Line 21: | Line 21: | ||
Action: Black Net<br />Once per combat, [[Hero]] hurls a throwing net. If it connects, it will pin the foe for two turns. The foe will take 1 true damage each turn until it is no longer pinned. | Action: Black Net<br />Once per combat, [[Hero]] hurls a throwing net. If it connects, it will pin the foe for two turns. The foe will take 1 true damage each turn until it is no longer pinned. | ||
== Acquisition == | == Acquisition == | ||
Latest revision as of 14:13, 4 January 2022
| Black Net |
|---|
| Type |
| Throwing Net |
| Slot |
| Off-Hand |
| Effect |
| Action: Once per combat, pin foe for 2 turns, dealing 1 true damage each turn pinned. |
| Acquired by |
| All the Bones of Summer |
Black Net is an artifact throwing net.
In-Game Description
Woven of ironvine, and barbed with broken bits of blades, it cuts the struggling quarry as they try to free themselves.
Specifics
Black Net
Off-Hand Artifact Throwing Net
Action: Black Net
Once per combat, Hero hurls a throwing net. If it connects, it will pin the foe for two turns. The foe will take 1 true damage each turn until it is no longer pinned.
Acquisition
It is a guaranteed acquisition from the story campaign All the Bones of Summer in chapter 2.
