Difference between revisions of "Sneakthief"
From Wildermyth Wiki
m (Pbelanger moved page Event:Sneakthief to Sneakthief without leaving a redirect: Removed prefix) |
|||
Line 14: | Line 14: | ||
| <strong>Outcome</strong> | | <strong>Outcome</strong> | ||
|- | |- | ||
| Follow the critter alone, leads to an encounter in which the heroes surprise a group of | | Follow the critter alone, leads to an encounter in which the heroes surprise a group of the main campaign enemy. Positive combat modifier. | ||
|} | |} | ||
''2. "Hmph. I'm going to need backup."'' | ''2. "Hmph. I'm going to need backup."'' |
Revision as of 13:35, 29 November 2019
Sneakthief |
---|
Author |
Anne Austin |
Event type |
Arrive at hostile site |
One of the heroes loses their lucky coin. Following the thief leads to a dangerous place.
Choices
1. "Nice try. Come here!"
Outcome Follow the critter alone, leads to an encounter in which the heroes surprise a group of the main campaign enemy. Positive combat modifier.
2. "Hmph. I'm going to need backup."
Outcome Leads to an encounter with a group of gorgons and the hero gets -15 Melee and Range Accuracy due to the lost coin.
No matter which option is chosen, the heroes get another choice:
Outcome |
The palyer can decide which hero gets the Critter as a pet. |