Difference between revisions of "Archery"
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'''Archery''' is a [[Passive ability|passive]] [[:Category:Hunter abilities|Hunter ability]] that | {{Infobox ability | ||
| ability = Archery | |||
| image = Archery.png | |||
| type = Passive | |||
| class = General | |||
| effect = Physical Damage | |||
| target = Single Target | |||
| available_to = Hunters | |||
}} | |||
'''Archery''' is a [[Passive ability|passive]] [[:Category:Hunter abilities|Hunter ability]] that causes the Hunter to counter-attack whenever they or adjacent allies are attacked by a ranged attack. | |||
==In-Game Description== | ==In-Game Description== | ||
''(Passive) [[Hero]] counters all ranged attacks against him or any adjacent allies.'' | |||
==Specifics== | ==Specifics== | ||
Revision as of 14:44, 28 June 2021
| Archery |
|---|
| Type |
| Passive |
| Class |
| General |
| Effect |
| Physical Damage |
| Target |
| Single Target |
| Available to |
| Hunters |
Archery is a passive Hunter ability that causes the Hunter to counter-attack whenever they or adjacent allies are attacked by a ranged attack.
In-Game Description
(Passive) Hero counters all ranged attacks against him or any adjacent allies.
Specifics
A Hunter with Archery will counter-attack all ranged attacks against them, provided they themselves are equipped with a ranged weapon. It will also trigger against attacks on adjacent allies.
Archery will not trigger if the Hunter takes mortal damage from an attack.
Uses
While Hunters usually avoid front-line combat, a Hunter with Archery and high defensive stats can be a powerful counter to an onslaught of ranged attackers.