Difference between revisions of "Battle map"

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Enemies you have seen are shown as portraits at the top right. Hover over them to see how far they can move in one action.
Enemies you have seen are shown as portraits at the top right. Hover over them to see how far they can move in one action.
== Features ==
=== Doors ===
Doors obstruct movement for both heroes and monsters until they are opened.
To open a door, a hero must be adjacent to a tile of the door (blue highlights), and take a {{iconify|swift action}}.
If monsters have been woken up by an [[alarm]], they may break down closed doors.
At higher difficulty levels, some doors may be open at the start of the battle.
{| class="wikitable"
|-
!   !! Starts Open
|-
| Storyteller || 0%
|-
| Adventurer || 25%
|-
| Tragic Hero || 50%
|-
| Walking Lunch || 50%
|}


[[Category:Battle]]
[[Category:Battle]]
[[Category:Difficulty]]

Revision as of 12:23, 25 June 2021

Where heroes fight missions against monsters.

UI

Enemies you have seen are shown as portraits at the top right. Hover over them to see how far they can move in one action.

Features

Doors

Doors obstruct movement for both heroes and monsters until they are opened.

To open a door, a hero must be adjacent to a tile of the door (blue highlights), and take a UI DiamondFeather.png swift action.

If monsters have been woken up by an alarm, they may break down closed doors.

At higher difficulty levels, some doors may be open at the start of the battle.

  Starts Open
Storyteller 0%
Adventurer 25%
Tragic Hero 50%
Walking Lunch 50%