Difference between revisions of "Armor (Stat)"
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m (Xernoc moved page Armor to Armor (Stat): create disambig page for armor equipment) |
Revision as of 08:17, 30 December 2021
Armor is a character stat that represents resistance to physical damage. For each point of armor, the amount of incoming physical damage a character receives is reduced by one. In battle, a character's armor is indicated by the number of blue shields on that character's hero portrait.
Walling with an allied character grants both characters an additional point of armor. It does not stack.
Armor can be acquired from multiple sources, including a character's gear, their class, and various events. Non-integer armor values are always rounded down to the nearest whole number for combat purposes.
Armor does not mitigate magic damage or elemental damage, which are instead reduced by Warding.