Difference between revisions of "Raid Knight"

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Dismounted Raid Knight in-game description:  
Dismounted Raid Knight in-game description:  
  Dismounted, the Raid Knight moves methodically, eyeballing its next shot, wiry-strong arms moving in perfect sync.
  Dismounted, the Raid Knight moves methodically, eyeballing its next shot, wiry-strong arms moving in perfect sync.
==Base values==
{| class="wikitable" style="text-align: center"
!   !! style="width:7.5em" | Storyteller !! style="width:7.5em" | Adventurer !! style="width:7.5em" | Tragic Hero !! style="width:7.5em" | Walking Lunch
|-
| style="text-align: left" | Health || 16 ||  ||  || 
|-
| style="text-align: left" | Speed || colspan=4 | 6
|-
| style="text-align: left" | Armor || colspan=3 | 0 ||
|-
| style="text-align: left" | Warding || colspan=2 | 2 || colspan=2 | 
|-
| style="text-align: left" | Melee Accuracy || colspan=4 | 110
|-
| style="text-align: left" | Range Accuracy || colspan=4 | 100
|-
| style="text-align: left" | Dodge || colspan=4 | 25
|-
| style="text-align: left" | Block || colspan=4 | 60
|-
| style="text-align: left" | Size || colspan=4 | 4 Tiles
|}
Dismounted Raid Knight;
{| class="wikitable" style="text-align: center"
!   !! style="width:7.5em" | Storyteller !! style="width:7.5em" | Adventurer !! style="width:7.5em" | Tragic Hero !! style="width:7.5em" | Walking Lunch
|-
| style="text-align: left" | Health || 8 ||  ||  || 
|-
| style="text-align: left" | Speed || colspan=4 | 4
|-
| style="text-align: left" | Armor || colspan=3 | 2 ||
|-
| style="text-align: left" | Warding || colspan=2 | 0 || colspan=2 | 
|-
| style="text-align: left" | Melee Accuracy || colspan=4 | 95
|-
| style="text-align: left" | Range Accuracy || colspan=4 | 95
|-
| style="text-align: left" | Dodge || colspan=4 | 65
|-
| style="text-align: left" | Block || colspan=4 | 35
|-
| style="text-align: left" | Size || colspan=4 | 1 Tiles
|}


==Mechanics==
==Mechanics==
Line 15: Line 61:
! Name
! Name
! Type
! Type
! Damage
! Range
! Effect
! Effect
|-
|-
| Search
| Scout
|
| 2
| Every hero in a 2 tile radius will lose their hidden effect.
|-
| Attack Door
| Attack Scenery
|
|
| Attacks the door, dealing 2 damage to it.
|-
| Guerilla
| Passive
|
|
| Flanking attack [[shred]].
|-
| Shoot
| Ranged Physical Attack
| 2-4
| 5
| As a swift action, Raid Knight shoots at a foe.
|-
| Charge
|
| 3-4
| 4
| Every other turn, Raid Knight charges, trampling scenery and knocking aside heroes.
|-
| Talons
| Melee Physical Attack
| 6-8
|
|
|-
| Birdback Rider
|
|
|
| When it's mount is killed, the archer is left behind.
|-
| Trample
| Passive
|
|
| Ignores scenery when moving, smashing through it and dealing damage to it instead.
|}
Dismounted Raid Knight:
{| class="wikitable"
|-
! Name
! Type
! Damage
! Range
! Effect
|-
|-
| Bow
| Ranged Physical Attack
| 2-4
| 5
|
|-
| Drauven Blood
| Passive
|  
|  
|  
|  
| Regenerates 25% of total health (2 health) at the end of its turn (3 left).
|}
|}



Revision as of 13:09, 7 December 2021

Raid Knight

A type of Drauven.

Description

Mounted Raid Knight in-game description:

It sits proud and steady astride a screaming warbird, howling battleboasts as loosed arrows arc and rain.

Dismounted Raid Knight in-game description:

Dismounted, the Raid Knight moves methodically, eyeballing its next shot, wiry-strong arms moving in perfect sync.

Base values

  Storyteller Adventurer Tragic Hero Walking Lunch
Health 16
Speed 6
Armor 0
Warding 2
Melee Accuracy 110
Range Accuracy 100
Dodge 25
Block 60
Size 4 Tiles

Dismounted Raid Knight;

  Storyteller Adventurer Tragic Hero Walking Lunch
Health 8
Speed 4
Armor 2
Warding 0
Melee Accuracy 95
Range Accuracy 95
Dodge 65
Block 35
Size 1 Tiles

Mechanics

Name Type Damage Range Effect
Search Scout 2 Every hero in a 2 tile radius will lose their hidden effect.
Attack Door Attack Scenery Attacks the door, dealing 2 damage to it.
Guerilla Passive Flanking attack shred.
Shoot Ranged Physical Attack 2-4 5 As a swift action, Raid Knight shoots at a foe.
Charge 3-4 4 Every other turn, Raid Knight charges, trampling scenery and knocking aside heroes.
Talons Melee Physical Attack 6-8
Birdback Rider When it's mount is killed, the archer is left behind.
Trample Passive Ignores scenery when moving, smashing through it and dealing damage to it instead.

Dismounted Raid Knight:

Name Type Damage Range Effect
Bow Ranged Physical Attack 2-4 5
Drauven Blood Passive Regenerates 25% of total health (2 health) at the end of its turn (3 left).

Lore