Difference between revisions of "Incursion (Event)"

From Wildermyth Wiki
m
Line 16: Line 16:
| '''Success''': Start combat with {{Courage}} and {{Haste}}.<br />'''Failure''': Start combat with {{Dismay}}.
| '''Success''': Start combat with {{Courage}} and {{Haste}}.<br />'''Failure''': Start combat with {{Dismay}}.
|}
|}
2. ''Harry their approach with arrowfire.''
2. ''Use our knowledge of the land to hurry their approach.''
:{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
:{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
| <strong>Outcome</strong>
| <strong>Outcome</strong>

Revision as of 18:17, 23 July 2022

Incursion
Incursion2.png
Author
Nate Austin
Event type
Defend against incursion

Depending on party composition you will receive various choices (with various chances of success) when defending against an incursion.

Choices

1. Stand tall and let forth a battlecry!

2. Use our knowledge of the land to hurry their approach.

3. Stay hidden until the last moment. Fight with cunning.

Trivia

Gallery