Difference between revisions of "Family Business"

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(I found out that you can "fail" in the tiding)
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| <strong>Outcome</strong>
| <strong>Outcome</strong>
|-
|-
| Lose '''1 ingot''', '''heartwood''', '''fabric''', and '''hide''' resources. '''1d2+3 retirement age''' to both party members. At the end of the chapter, the hero gains '''+15 Charisma''' and '''+10 Recovery Rate'''. The party also gains '''1d2 heartwoods''', '''1d2 ingots''', '''1d2 hides''', and '''1d2 fabrics'''.
| Lose '''1 ingot''', '''heartwood''', '''fabric''', and '''hide''' resources. '''1d2+3 retirement age''' to both party members. A tiding at the end of the chapter randomly determines the outcome.<br />'''Success''': The hero gains '''+15 Charisma''' and '''+10 Recovery Rate'''. The party also gains '''1d2 heartwoods''', '''1d2 ingots''', '''1d2 hides''', and '''1d2 fabrics'''. <br />'''Failure''': the hero loses '''-5 Charisma''' and '''-5 Recovery Rate'''
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{{Targets2
{{Targets2
| page = Targets familybusiness
| page = Targets familybusiness_revision
}}
}}
__NOTOC__
__NOTOC__
[[Category:Event]]
[[Category:Event]]

Revision as of 13:19, 23 June 2022

Family Business
Familybusiness3.png
Author
Jeremy Bernstein
Event type
Wilderness scouting

A hero unexpectedly meets their estranged parent in a tavern.

Choices

1. No. Let me leave first. Don't Listen.

2. I'm sure there's a private room... Listen.

2.1 Answer's no.
2.2 Alright. Build your roadhouse.

Trivia

Images

Targets