Difference between revisions of "Legacy"
From Wildermyth Wiki
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A data store for the player’s accomplishments, including [[achievement]]s, [[hero]]es, and [[equipment]]. Anything that can be unlocked is notionally stored in the player’s Legacy, and the Legacy can be queried during the game for purposes of unlocking content, providing relevant legends, etc.. | A data store for the player’s accomplishments, including [[achievement]]s, [[hero]]es, and [[equipment]]. Anything that can be unlocked is notionally stored in the player’s Legacy, and the Legacy can be queried during the game for purposes of unlocking content, providing relevant legends, etc.. | ||
Legacy heroes can be [[recruit]]ed in subsequent games at a cost of legacy points. |
Revision as of 14:53, 18 November 2019
The past history of the player.
A data store for the player’s accomplishments, including achievements, heroes, and equipment. Anything that can be unlocked is notionally stored in the player’s Legacy, and the Legacy can be queried during the game for purposes of unlocking content, providing relevant legends, etc..
Legacy heroes can be recruited in subsequent games at a cost of legacy points.