Difference between revisions of "Hook"

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[[Category:Character]]

Revision as of 22:48, 30 November 2019

A powerful marker that changes how the character might interact with events, and also acts as a seed for the character to undergo a specific quest; applied by history and sometimes events. Hooks are fundamentally just aspects with a special naming convention and some extra tooling around them.

Heroes start the game with 3 hooks, which are specific character aspects and often take the form of a personality flaw or quirk.

Brash

Brokenheart

Clown

Creative

Curious

Darkheart

Destiny

Distant

Dreamer

Flirt

Gritty

Inhabited

Integrity

Literary

Loyal

Lucky

Mysterious

Nostalgic

Physical

Potential

Proud

Shame

Slacker

Thorny

Wanderlust

Weird

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