Difference between revisions of "Hero"

From Wildermyth Wiki
(Created page with "Heroes are the . . . uh, heroes . . . of the game. Each hero has a personality, develops augments over time, and carries equipment. Heroes travel in a party....")
 
Line 1: Line 1:
Heroes are the . . . uh, heroes . . . of the game. Each hero has a [[personality]], develops [[augments]] over time, and carries [[equipment]].
Heroes are the . . . uh, heroes . . . of the game. Each hero has a [[personality]], develops [[augments]] over time, and carries [[equipment]].


Heroes travel in a [[party]]. The party starts as a [[bunch of farmers]] and every hero develops over time. A farmer can become a [warrior], a [hunter], or a [mystic].
Heroes travel in a [[party]]. The party starts as a [[bunch of farmers]] and every hero develops over time. A farmer can become a [[warrior]], a [[hunter]], or a [[mystic]].

Revision as of 08:54, 21 October 2017

Heroes are the . . . uh, heroes . . . of the game. Each hero has a personality, develops augments over time, and carries equipment.

Heroes travel in a party. The party starts as a bunch of farmers and every hero develops over time. A farmer can become a warrior, a hunter, or a mystic.