Difference between revisions of "Movement"

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== Tactical ==
== Tactical ==
 
A hero's movement on the [[battle map]] is determined by their [[Stat#Speed|speed]].
On the [[battle map]] a hero can move their [[Stat#Speed|speed]] tiles per action point. When the hero is selected, tiles they can move to without using all their available AP are highlighted in green. Moving to a yellow-highlighted tile will end their turn. (Abilities like [[Heroism]] can let a hero start their turn with more than 2 AP.)


Humans start with a base speed, modified +1.7 by each of their natural legs they still have. It is also modified by age.
Humans start with a base speed, modified +1.7 by each of their natural legs they still have. It is also modified by age.

Revision as of 11:49, 22 November 2019

Tactical

On the battle map a hero can move their speed tiles per action point. When the hero is selected, tiles they can move to without using all their available AP are highlighted in green. Moving to a yellow-highlighted tile will end their turn. (Abilities like Heroism can let a hero start their turn with more than 2 AP.)

Humans start with a base speed, modified +1.7 by each of their natural legs they still have. It is also modified by age.

Campaign

Speed also affects movement on the overland map.

Groups that start together and are moving to the same destination or task will stay together, moving at the speed of the slowest member.