Heroism

From Wildermyth Wiki

Heroism is an ability that can be learned by any hero.

In-Game Description

(Active) Once per combat, Hero gains +1 action point, and attack actions only cost one action point this turn.

Upgrade

Grants +2 Action Points instead of +1

Specifics

Tips

  • Can allow for three (or four with upgrade) consecutive attacks from the start of the turn. This can be particularly powerful for archers, who are more likely to be able to use multiple attacks without moving.