Difference between revisions of "Ohhhhhhhhhh"
From Wildermyth Wiki
(Created page) |
Lizbot3000 (talk | contribs) |
||
Line 1: | Line 1: | ||
{{Infobox event | {{Infobox event | ||
| event = Ohhhhhhhhhh | | event = Ohhhhhhhhhh | ||
| image = | | image = Ohhhhhhhhhh.png | ||
| author = Anne Austin | | author = Anne Austin | ||
| type = Attack mundane site | | type = Attack mundane site | ||
Line 10: | Line 10: | ||
==Choices== | ==Choices== | ||
1. '' | 1. ''<q>We'll beat 'em up, we'll beat 'em down, and then they'll run away!"</q>'' | ||
:{| role="presentation" class="wikitable mw-collapsible mw-collapsed" | :{| role="presentation" class="wikitable mw-collapsible mw-collapsed" | ||
| <strong>Outcome</strong> | | <strong>Outcome</strong> | ||
|- | |- | ||
| ''Success | | '''Success''': Battle begins with {{Courage}}.<br />'''Failure''': Battle begins with {{Dismay}}. | ||
|} | |} | ||
2. '' | 2. ''<q>And they'll hear us coming if you don't shut your trap!"</q>'' | ||
:{| role="presentation" class="wikitable mw-collapsible mw-collapsed" | :{| role="presentation" class="wikitable mw-collapsible mw-collapsed" | ||
| <strong>Outcome</strong> | | <strong>Outcome</strong> | ||
|- | |- | ||
| | | Battle begins as normal. | ||
|} | |} | ||
Line 28: | Line 28: | ||
== Gallery == | == Gallery == | ||
<gallery> | <gallery mode=packed heights=150px> | ||
File: See.PNG|Time for a jolly singalong ( | File: See.PNG|Time for a jolly singalong (success) | ||
File:Gulp.PNG|Everyone's a critic ( | File:Gulp.PNG|Everyone's a critic (failure) | ||
</gallery> | </gallery> | ||
[[Category:Event]] | [[Category:Event]] |
Latest revision as of 22:45, 4 February 2021
Ohhhhhhhhhh |
---|
Author |
Anne Austin |
Event type |
Attack mundane site |
One of the heroes starts a singalong on the way to reclaim a site.
Choices
1. We'll beat 'em up, we'll beat 'em down, and then they'll run away!"
Outcome Success: Battle begins with Courage (all party members gain +2 damage/potency for 3 turns).
Failure: Battle begins with Dismay (all foes gain +1 hitpoint to start the mission).
2. And they'll hear us coming if you don't shut your trap!"
Outcome Battle begins as normal.
Notes
This event is triggered by a party containing a hero with a high goofball score (min 80) and a hero with at least 60 leader.