Difference between revisions of "Choose an ability"

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After an [[encounter]] one or more of your characters may gain enough [[Hero#Experience_and_promotion|experience]] to choose a new ability. These provide different skills, powers, perks, bonuses, and upgrades.
#REDIRECT [[Ability]]
 
These are divided into:
 
*[[Warrior abilities]] can only be chosen by [[warrior|warriors]]. These abilities usually benefit close combat, or provide defensive bonuses for the party during an [[encounter]]. An example of a warrior ability is [[Battledance]].
*[[Mystic abilities]] can only be chosen by [[mystic|mystics]]. This includes abilities related to [[interfuse|interfusion]]. An example of a mystic ability is [[Elementalist]]
*[[Hunter abilities]] can only be chosen by [[hunter|hunters]]. These abilities usually benefit ranged combatAn example of a hunter ability is [[Ambush]]
*[[General abilities]] can be chosen by any [[class]] of hero, for example [[Endurance]].
 
== In-game ==
 
The player must pick one ability from a randomly-generated list of three choices.
 
[[File:Mysticability.PNG]]
 
An example of a [[mystic]] promotion. In this example the character can choose one of two [[general abilities]] - [[Divine_Athlete|divine athlete]] or [[soulstrike]] - or the [[mystic abilities|mystic ability]] [[arches]].
 
[[File:Warriorability.PNG]]
 
An example of a [[warrior]] promotion. In this example the character can choose to pick [[Hardiness]], a general ability, or one of the two [[warrior abilities]]: [[Paladin]] and [[wolfcall]].
 
[[Category:Ability]]
[[Category: Character]]

Latest revision as of 11:58, 1 January 2022

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