Difference between revisions of "Hardiness"

From Wildermyth Wiki
Line 11: Line 11:


==Tips==
==Tips==
* Synergizes weakly with [[Bloodrage]], the maximum damage of which scales as <code>Health/4</code>.
* Can synergize with [[Bloodrage]], the maximum damage of which scales weakly with maximum health. However a warrior with more maximum health must lose more health to achieve the same damage bonus.


[[Category:Battle]]
[[Category:Battle]]
[[Category:Ability]]
[[Category:Ability]]
[[Category:General abilities]]
[[Category:General abilities]]

Revision as of 03:02, 23 April 2022

Hardiness is a passive ability available to all heroes.

In-Game Description

(Passive) Hero has +30 percent health. 

Upgrade

Increased from +30% health to +50% health. Also adds +5 recovery rate and +5 retirement age.

Specifics

+0.3 Bonus Health Factor

Tips

  • Can synergize with Bloodrage, the maximum damage of which scales weakly with maximum health. However a warrior with more maximum health must lose more health to achieve the same damage bonus.