User contributions
From Wildermyth Wiki
- 19:45, 18 September 2021 diff hist +106 MediaWiki:Common.css Removed divs before vector-menu, some other visual fixes of things broken from the upgrade
- 19:07, 18 September 2021 diff hist +56 MediaWiki:Common.css Changed "vectorMenu" to "vector-menu" (New version?)
- 15:39, 6 April 2021 diff hist +136 Expressions →Variables: Added ITEM_CATEGORY
- 16:26, 25 February 2021 diff hist +147 Text Styles →Colors: Added lightYellow current
- 12:40, 15 February 2021 diff hist +112 Expressions →Variables: Added THREAT_STRENGTH_FROM_INCURSION_SIZE
- 14:04, 8 February 2021 diff hist +101 Expressions →Variables: Added canEquip
- 06:32, 3 February 2021 diff hist +100 Expressions →Variables: Added hasItem variable
- 13:31, 24 January 2021 diff hist +1 m Comic Editor Reference →Testing your Event In-Game: Fixed style issue
- 18:28, 20 January 2021 diff hist +8,249 Comic Editor Reference Added more sections about using comic tools and testing events
- 18:27, 20 January 2021 diff hist 0 N File:BookishAndLoverInLibrary.PNG current
- 17:53, 20 January 2021 diff hist +51 N File:ArriveAtHostileSiteFailedEvent.PNG A failed event with the Pick Events cheat turned on current
- 16:55, 20 January 2021 diff hist +135 N File:ComicEditorOptions.PNG Options for the comic editor, including scroll, clickthrough, reroll, settings, find, +RP, friends, lovers, rivals, family, and inspect
- 16:26, 20 January 2021 diff hist +73 N File:ComicEditorActorHandles.PNG Controls used to modify the position, rotation, scale, and more of a hero current
- 16:08, 20 January 2021 diff hist +2,513 Comic Editor Reference →Outcomes: Outcomes section
- 15:47, 20 January 2021 diff hist +49 N File:NewOutcomeDialog.PNG Dialog showing options for creating a new outcome current
- 15:44, 20 January 2021 diff hist +71 N File:ChoiceOutcomes.PNG List of outcomes including two choices, each with a Description outcome current
- 16:53, 19 January 2021 diff hist +5,673 Comic Editor Reference Added a lot of new information about new tools and features
- 16:33, 19 January 2021 diff hist +97 N File:TextEditorCursorTagBreadcrumbs.PNG 245/678 panel 10.1 narration > SPLIT > warrior is greedy > SPLIT > warrior is female > plain text current
- 16:28, 19 January 2021 diff hist +113 N File:TextEditorContextSensitiveColoring.PNG Tags with many text splits, and context sensitive text coloring to show which text block the cursor is located in current
- 16:13, 19 January 2021 diff hist +140 N File:TagAutocompleteTooltip.PNG Autocomplete dropdown showing possible values to put in a tag after a role, and showing how each value has tooltips explaining what they are current
- 16:12, 19 January 2021 diff hist +61 N File:TagAutocomplete.PNG Autocomplete dropdown showing possible values to put in a tag current
- 15:47, 19 January 2021 diff hist 0 N File:ActorSlotsAndTextSlots.PNG current
- 15:43, 19 January 2021 diff hist +110 N File:ComposePanel.PNG Dialog for creating a new panel, showing options for which actors and text to include, and how to arrange them current
- 15:38, 19 January 2021 diff hist 0 N File:EventPromptTextEditor.PNG current
- 15:27, 19 January 2021 diff hist 0 File:ComicEditorNewChoiceDialog1.png Pbelanger uploaded a new version of File:ComicEditorNewChoiceDialog1.png current
- 15:08, 19 January 2021 diff hist +31 N File:EventTargetsBookishAndLover.PNG Bookish and lover event targets current
- 14:23, 19 January 2021 diff hist +47 N File:EventTargets.PNG Some targets on an arrive at hostile site event current
- 13:56, 19 January 2021 diff hist 0 File:ComicEditorNewEvent.png Pbelanger uploaded a new version of File:ComicEditorNewEvent.png current
- 13:19, 19 January 2021 diff hist +43 N File:CreateModDialog.PNG Dialog for creating a new mod in Wildermyth current
- 10:04, 22 December 2020 diff hist +191 Expressions →Variables: Added HAS_SIBLING and SIBLING_OF
- 09:42, 14 December 2020 diff hist +363 Aspect →Aspect Parameters: $param can be used to display dynamic.properties text
- 11:37, 18 November 2020 diff hist +345 Testing Clarified devMode.txt instructions
- 19:15, 13 November 2020 diff hist +147 Expressions →Variables: Added totalValue
- 18:06, 13 October 2020 diff hist +255 Aspect →Aspect Parameters: Added note on $param
- 18:02, 13 October 2020 diff hist +72 Effects Added link to Tag Reference current
- 17:57, 13 October 2020 diff hist +240 Expressions →Variables: Added ASPECT_PARAM0
- 10:53, 8 October 2020 diff hist +11 m Translating →File Structure: Typo: Changed interface_fr to interface_fr.properties
- 14:40, 9 September 2020 diff hist +71 Expressions →Variables: Added TURN_NUMBER
- 13:32, 26 August 2020 diff hist +369 Tag Reference →Top-Level Tags: Added test tag
- 13:25, 26 August 2020 diff hist +529 Expressions →Variables: Added THREAT_STRENGTH and related variables
- 08:31, 29 July 2020 diff hist +290 Aspect →Special Cases: Added recruitCostAdjustment
- 12:16, 21 May 2020 diff hist +209 Tag Reference →Names and Specials: Added station tag
- 11:48, 21 May 2020 diff hist +460 Outcomes →Combatants: Added customIndividualsByExpression
- 11:02, 21 May 2020 diff hist +304 Outcomes →UpgradeGear: Added itemIdByExpression
- 11:24, 20 May 2020 diff hist +352 Outcomes Added ForEach outcome
- 14:38, 19 May 2020 diff hist +4 Tag Reference →Selectors: Added some spaces so it doesn't go off the edge
- 14:37, 19 May 2020 diff hist +345 Tag Reference →Selectors: Added station tag
- 14:01, 8 May 2020 diff hist +190 Outcomes Added RemoveGear
- 12:50, 24 April 2020 diff hist +119 Aspect →Implicit Aspects: Added SPELL_DAMAGE
- 05:24, 24 April 2020 diff hist +156 Outcomes →Damage: Added stopBlockingOnStunt