Station

From Wildermyth Wiki

It costs 1 Legacy Point to build a Station. Stations provide resources at the end of each chapter, which are used to upgrade gear. All named sites on the map are either Towns or Stations.

Stations give either two or three resources at the end of the chapter. Stations you build always give two resources.

Production

Station Buildable? ResourceIcon heartwood.png Heartwood ResourceIcon hides.png Hide ResourceIcon ingots.png Ingot ResourceIcon fabric.png Fabric ResourceIcon magic.png Spellthread
Dreamloom y 2
Earthworks y 1 1
Forest Shrine y 1 1
Henge y 1 1
Hunters Blind y 1 1
Lumberyard y 2
Mine y 2
Outfitter y 1 1
Primal Altar y 1 1
Quarry y 1 1
Tannery y 2
Threshery y 1 1
Weaverworks y 2
  • Dreamloom (2 Spellthread)
  • (1 Heartwood, 1 Ingot)
  • (1 Heartwood, 1 Spellthread)
  • Henge (1 Ingot, 1 Spellthread)
  • Hunters Blind (1 Heartwood, 1 Hide)
  • Lumberyard (2 Heartwood)
  • Mine (2 Ingots)
  • Outfitter (1 Fabric, 1 Hide)
  • Primal Altar (1 Hide, 1 Spellthread)
  • Quarry (1 Ingot, 1 Fabric)
  • Tannery (2 Hide)
  • Threshery (1 Heartwood, 1 Fabric)
  • Weaverworks (2 Fabric)

Events

Stations You Can Only Find

The site may have a name that varies somewhat -- for instance, Observatories are sometimes called Libraries, Mines are sometimes called Caverns, and Waterwheels are sometimes called Dams.

  • Distillery (1 Hide, 2 Spellthread)
  • Font
  • Forge (3 Ingot). Also called Smithy.
  • Grove (3 Heartwood)
  • Laboratory (1 Ingot, 2 Spellthread)
  • Mine (2 Ingot, 1 Spellthread)
  • Observatory (3 Spellthread)
  • Tower (1 Hide, 1 Ingot, 1 Spellthread)
  • Waterwheel (1 Heartwood, 1 Fabric, 1 Spellthread)
  • Windmill (2 Fabric, 1 Spellthread)