Hook
From Wildermyth Wiki
A powerful marker that changes how the character might interact with events, and also acts as a seed for the character to undergo a specific quest; applied by history and sometimes events. Hooks are fundamentally just aspects with a special naming convention and some extra tooling around them.
Heroes start the game with 3 hooks, which are specific character aspects and often take the form of a personality flaw or quirk.
Hook |
---|
Brash |
Brokenheart |
Clown |
Creative |
Curious |
Darkheart |
Destiny |
Distant |
Dreamer |
Flirt |
Gritty |
Inhabited |
Integrity |
Literary |
Loyal |
Lucky |
Mysterious |
Nostalgic |
Physical |
Potential |
Proud |
Shame |
Slacker |
Thorny |
Wanderlust |
Weird |
Wildheart |