Bad Mustard
From Wildermyth Wiki
Revision as of 21:39, 26 November 2021 by Green riding hood (talk | contribs) (updated the rewards for all three choices)
Creating Bad Mustard |
---|
Author |
Douglas Austin |
Event type |
Wilderness scouting |
A new owner arrives at a backwoods tavern. How do they interact with the local leader?
Choices
1. So they fight like chickens!!
ExpandOutcome
2. But, as we must suppose is likely, they fall in love.
ExpandOutcome
3. Or maybe the drunk messes up.
ExpandOutcome
Trivia
The wikipage stated the rewards for first choice was +4 retirement age and +1 legacy point, second choice +1 legacy point and third choice +1 heart wood and +1 hide. After testing out the event i neither got retirement age nor heart wood and hide. Instead i only got 1 legacy point for both first and second choice and 1 fabric for third choice. For now i'll update the page with the rewards i got.
Images
Targets
ExpandTargets