Battle map

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Revision as of 10:26, 14 February 2025 by IcyLeoDragon (talk | contribs) (Added info)
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Where heroes fight missions against monsters.

UI

Enemies you have seen are shown as portraits at the top right. Hover over them to see how far they can move in one action.

Features

Doors

Doors obstruct movement and line-of-sight for both heroes and monsters until they are opened.

To open a door, a hero must be adjacent (including diagonals) to a tile of the door (blue highlights) and take a UI DiamondFeather.png swift action.

If monsters have been woken up by an alarm, they'll break down closed doors between them and the source of the alarm.

At higher difficulty levels doors have a chance to start open. There is also a combat modifier that affects this: Anticipation (all doors begin combat open).

  Starts Open
Storyteller 0%
Adventurer 25%
Tragic Hero 50%
Walking Lunch 50%