Battledance

From Wildermyth Wiki

Battledance is a passive Warrior ability.

In-Game Description

(Passive) Melee attacks only cost Hero one action.

Upgrade

After hitting with a non-swift melee attack, if Hero still has actions left, they can move up to half their speed as a free action.

Specifics

  • When the hero hits with a regular melee attack, they gain an free action called Whirl which gives the free movement
  • Whirl never triggers off UI DiamondFeather.png swift action moves like Shieldshear, even if you have used more than one this turn and are spending an action point for it

Uses

Allows two attacks in a turn against a melee enemy who closed with the warrior on their turn. Particularly useful to a bow-wielding warrior, who more often can make use of two attacks.

Once in a while it is valuable to be able to attack and then retreat or activate Guardian.