Difference between revisions of "Guardian"

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== Tips ==
== Tips ==


Guarding in front of weaker party members triggers [[Walling]], reducing incoming damage by 1 and additionally striking any foe that dares to enter melee range.
- Guarding in front of weaker party members triggers [[Walling]], reducing incoming damage by 1 and additionally striking any foe that dares to enter melee range.
 
- [[Ability:Vigilance|Vigilance]] increases the potential damage the Hero can cause by increasing the amount of reaction strikes per turn.
 




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[[Category:Ability]]
[[Category:Ability]]
[[Category:Warrior abilities]]
[[Category:Warrior abilities]]
[[Category:Reaction Strike]]

Revision as of 06:50, 20 November 2019

Guardian is the Warriors starting ability.

Ingame Description

(Active) End your turn and wait for an enemy to come within range. Hit up to one enemy with a melee attack.

Specifics

Guardian makes the warrior prepare for battle by ending his turn and striking the next enemy that comes into range.

Sentinel is a possible upgrade to Guardian.

Tips

- Guarding in front of weaker party members triggers Walling, reducing incoming damage by 1 and additionally striking any foe that dares to enter melee range.

- Vigilance increases the potential damage the Hero can cause by increasing the amount of reaction strikes per turn.