Difference between revisions of "Heroism"

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'''Heroism''' is a [[passive ability]] available to all heroes.  
'''Heroism''' is an [[ability]] that can be learned by any [[hero]].  


==In-Game Description==
==In-Game Description==


  <q>''(Active) Once per combat, as a [[free action]], the [[hero]] gains +1 action point, and attack actions cost only one action point this turn.''</q>
  <q>''(Active) Once per combat, Hero gains +1 action point, and attack actions only cost one action point this turn.''</q>
 
==Upgrade==
 
<q>''Grants +2 Action Points instead of +1''</q>


==Specifics==
==Specifics==
   
   


==Uses==
==Tips==


Can allow for three consecutive attacks from the start of the turn. This can be particularly powerful for archers.
* Can allow for three (or four with upgrade) consecutive attacks from the start of the turn. This can be particularly powerful for archers, who are more likely to be able to ''use'' multiple attacks without moving.


[[Category:Battle]]
[[Category:Ability]]
[[Category:Ability]]
[[Category:General abilities]]
[[Category:General abilities]]

Latest revision as of 12:28, 12 February 2023

Heroism is an ability that can be learned by any hero.

In-Game Description

(Active) Once per combat, Hero gains +1 action point, and attack actions only cost one action point this turn.

Upgrade

Grants +2 Action Points instead of +1

Specifics

Tips

  • Can allow for three (or four with upgrade) consecutive attacks from the start of the turn. This can be particularly powerful for archers, who are more likely to be able to use multiple attacks without moving.