Difference between revisions of "Sentinel"
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Sentinel can be used to block pathways and/or jump to an ally to help them. The leap is useful for ignoring enemies and difficult terrain. | Sentinel can be used to block pathways and/or jump to an ally to help them. The leap is useful for ignoring enemies and difficult terrain. | ||
[[Category:Ability]] | [[Category:Ability]] | ||
[[Category:Warrior abilities]] | [[Category:Warrior abilities]] | ||
[[Category:Reaction Strike]] | [[Category:Reaction Strike]] |
Revision as of 23:04, 24 November 2019
Sentinel is a Warrior ability.
In-Game Description
Sentinel replaces Guardian. The warrior leaps up to two tiles in order to intercept foes who pass nearby, performing a reaction strike and stopping their movement.
Specifics
Using Sentinel ends a heroes turn. If an enemy then enters a two tile radius, the hero stops the enemies movement by jumping in front of them and then attacking them.
Uses
Sentinel can be used to block pathways and/or jump to an ally to help them. The leap is useful for ignoring enemies and difficult terrain.