Difference between revisions of "Station"

From Wildermyth Wiki
Line 4: Line 4:


* Earthworks (1 Heartwood, 1 Ingot)
* Earthworks (1 Heartwood, 1 Ingot)
* Quarry (1 Ingots, 1 Fabrics)
* Quarry (1 Ingot, 1 Fabric)
* Hunters Blind (1 Heartwood, 1 Hide)
* Hunters Blind (1 Heartwood, 1 Hide)
* Outfitter (1 Fabric, 1 Hide)
* Outfitter (1 Fabric, 1 Hide)
Line 10: Line 10:
* Tannery (2 Hide)
* Tannery (2 Hide)
* Mine (2 Ingots)
* Mine (2 Ingots)
* Lumberyard(2 Heartwood)
* Lumberyard (2 Heartwood)
* Weaverworks (2 Fabric)
* Weaverworks (2 Fabric)
* Forest Shrine(1 Heartwoods, 1 Spellthreads)
* Forest Shrine (1 Heartwood, 1 Spellthreads)
* Henge (1 Ingots, 1 Spellthread)
* Henge (1 Ingot, 1 Spellthread)
* Primal Altar (1 Hides, 1 Spellthreads)
* Primal Altar (1 Hide, 1 Spellthreads)
* Dreamloom
* Dreamloom



Revision as of 16:43, 21 November 2019

It costs 1 Legacy Point to build a Station. Stations provide resources at the end of each chapter, which are used to upgrade equipment. All named sites on the map are either Towns or Stations. Stations give either two or three resources at the end of the chapter. Stations you build always give two resources.

Stations You Can Build

  • Earthworks (1 Heartwood, 1 Ingot)
  • Quarry (1 Ingot, 1 Fabric)
  • Hunters Blind (1 Heartwood, 1 Hide)
  • Outfitter (1 Fabric, 1 Hide)
  • Threshery (1 Heartwood, 1 Fabric)
  • Tannery (2 Hide)
  • Mine (2 Ingots)
  • Lumberyard (2 Heartwood)
  • Weaverworks (2 Fabric)
  • Forest Shrine (1 Heartwood, 1 Spellthreads)
  • Henge (1 Ingot, 1 Spellthread)
  • Primal Altar (1 Hide, 1 Spellthreads)
  • Dreamloom

Stations You Can Only Find

  • library
  • cavern
  • laboratory
  • distillery
  • font
  • forge
  • windmill
  • waterwheel
  • tower
  • grove